![]() ![]() But this all opened up over several hours. There’s an auto shop to soup up and customize cars. There’s Scapes, where you can take convincingly real snaps of your cars in various places around the world. The café is your mission hub, but then there’s Brand Central, where you buy new cars. The world map is barely filled in when you first start the game, but as you complete more of the menu book objectives you’ll open up the raft of different features and points of interest on the world map. Campaign modes in racing games are hard to do, but GT7 actually does it really well providing you’re willing to work with its pace. While the thing looks flashy and is clearly made with love, the inability to just get into the meat of the game is an instant detractor for people who want that quick speed hit. ![]() This is the Hideo Kojima Presents of driving games. To start, you are met with the longest unskippable introductory film I can remember in a video game. It feels like a racing game of a bygone age. It’s pretty nice once you acclimatize to its rhythm. It’s clear that you’re supposed to sit there, calm and serene, listening to the classical music on the soundtrack, and just be chill. Nothing about this game feels easy or streamlined. The menus, too, are entirely obtuse and completely nonsensical. Abandon all hope of having an Aston Martin within your first five or six races. You begin with no tracks available, except one, and you need to put a load of racing in before you feel like you have a varied set of circuits to play around with. The driving starts you off painfully slow, and you really have to delay your gratification before you ever get a hint of real speed. The rigorous structure of that campaign can feel limiting at times. It’s like playing a game designed by aliens. But in 2022, developer Polyphony Digital’s approach to racing game design can feel like such a strange departure from modern-day genre norm. One that takes its time to fully reveal its strengths and capabilities, but delivers an unrivaled handling model, a massive roster of tracks and cars, and a ton of customization options to suit almost any player whether they want to race hot hatches, classic muscle or track-focused racers. But, lean into that and you’ll find a superlative driving experience. It’s more of a Sunday cruise than a Formula One race. There’s a lot of off-track mandatory activity. Those unvoiced history lessons are a constant throughout, too.įor a game ostensibly about going fast, Gran Turismo 7 is entirely okay with taking its sweet old time about absolutely everything. That aforementioned café is a real place in-game that you’ll go back to countless times to take on “menu book” missions to progress during the campaign. ![]() Unlike that series, which turned racing into a fast food sugar rush, the latest Gran Turismo feels like such a sterile, pristine production that it can come across as boring on the surface. ![]()
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